New Warlords Preview on PC.IGN/Gamespot

932340_20060628_screen007_thumb.jpgGameSpot has published a new preview of the upcoming Civilization IV: Warlords expansion pack. The preview reveals that the expansion pack will have two more scenarios, for a total of eight scenarios (instead of six). The first new scenario is titled “Omen”, which is an alternative history scenario in which Great Britain and France race to settle North America, with mysterious supernatural events occur along the way.

 

The second new scenario is titled “Barbarians”, which allows player to play as the barbarians:

 

This mode begins just like any Civilization game, with a map being randomly generated and the artificial intelligence picking civilizations to play and taking their turns. However, after they’re done with their turns, you can jump in as the barbarians. You’ll start with a large amount of gold, which you’ll use to purchase and upgrade military units, such as swordsmen, trebuchets (one of the new units in the expansion), horsemen, archers, and more. After you’ve selected them, your units will appear on the map from their main base and begin to look for cities to sack.

 

As a barbarian, your ultimate goal is to wipe out all civilizations from the map, and you’ll do so by taking enemy cities and burning them to the ground. You won’t be able to take over cities and govern them yourself, so the name of the game is pillaging for gold, which can be used to purchase more units. As the game progresses, you’ll get more advanced units to keep up with the civilizations.

The preview also contains some new info about the Viking scenario. In this scenario, the objective is to amass a certain amount of gold in a set number of turns. There is an interesting ransom option in this scenario that lets you ransom back a captured city (once per city) back to its owner for a good amount of gold. Another way to make money in this scenario is by hunting for treasure:

 

The way it works is that you “research” a treasure map, like you research any technology. Once you’ve researched it, a tiny indicator on the minimap will tell you where to look, and you’ll receive a text clue as well. At this point, you get a special treasure unit that you have to use to search the general location of the treasure. Once he comes across the treasure, you must then make sure that the treasure unit travels safely back to your capital, or else you can’t cash in.

13 new screenshots and a developer interview with producer Jason Bergman of 2K Games are included. Civilization IV: Warlords is expected to come out in less than a month, on July 24, 2006.

 

Thanks to PLTORR for the news tip.

 

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Origineel Artikel: http://www.civfanatics.com/news2/fullnews.php?id=810

932340_20060628_screen006_thumb.jpgPC.IGN also has published a new preview of Civilization IV: Warlords with some of the same info as the GameSpot preview. The first half of the preview summarizes known info such as new leaders, new traits, Great General, and vassalage. For those who missed it, the three new leader traits are:

 

Charismatic: +2 Happiness in each city, 25% reduction in unit promotion cost, double production from broadcast towers

Protective: Artillery and archers receive drill I and II automatically, walls and castles construct twice as quickly

Imperialistic: 100% increase in Great General emergence, 25% production boost when creating settlers

 

One new thing mentioned about vassalage is that players can acquire vassals without ever attacking a rival civilization. Those that need protection might be willing to enter a vassalage agreement as well.

 

The last half talks about the scenarios. The info about the Viking scenario are similar to those in the GameSpot preview, but the details about the Chinese Unification scenario are new:

 

This particular scenario centers on China as several families vie for control over the ancient empire. Whoever manages to unite all of the factions (more likely by force than by diplomatic victory) will win the scenario. As all factions are from one nation, bloodlines replace the spreading influence of religion but acts almost identically. Galleys will also be able to travel down rivers and have been given the ability to bombard in this scenario.

>> Read the full article

>> Related forum thread

>> Pre-order Civ4 Warlords

 

Origineel Artikel: http://www.civfanatics.com/news2/fullnews.php?id=811