Why is Civilization V so art deco? It stemmed from a conversation I had with the interface artist on the project, Russ Vaccaro. I was describing how much I liked New York, and how New York had the feeling of the most important American city, and the sense that there’s a lot of art history in the city. When you walk around New York, you can’t help but see a lot of art deco influence in a lot of the Rockefeller Center area as well as midtown and downtown. I’d gone to school in New York, and I said, “Why don’t we start off in New York, in the way that New York feels like a city of history, and a city that we’re really familiar with?” Russ played a lot of Grim Fandango, a LucasArts game from back in the day, and that was very influenced by art deco and the Day of the Dead stuff. So my love of New York and his love of Grim Fandango pretty much took us down the first step in going toward an art deco look and feel. |
Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=374390&goto=newpost