How does Age of Ice differ from the basic Civ experience? What does it add to the game?
It is a brutal world and large portions of the map can’t be settled by any civilization, leading to large wild lands and limiting city sprawl. Players cannot afford to build huge stacks of units and must rely on smaller, more powerful groups to explore the wilderness and attack other civilizations.
Players also have the ability to affect the climate through their actions and events. Mountains block the blizzards, creating small habitable regions on their east side that become hotly contested city locations for all civilizations. |
Great news for FFH fans! PC.IGN has posted an interview with Kael about Fall from Heaven: Age of Ice, which is one of the scenarios/mods included in Civ4: Beyond the Sword. The interview talks about the story of the scenario, how the scenario got included in the expansion, differences from the regular Civ4 experience, new features such as active climate, the magic system, hero units, scenario objectives, changes from the current public version of FFH, Firaxis's role in the making of the scenario, why FFH is so popular, and more. Below is a quote:
24 amazing screenshots from the Age of Ice scenario are included. Check them out!
Origineel Artikel: http://forums.civfanatics.com/showthread.p…mp;goto=newpost
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