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Civilization Revolution Hands-On - Early Game Exploring and Multiplayer @ GameSpot
“Each of the national bonuses–such as the Germans’ ancient-era bonus of automatically having all soldier units start at the extra-tough veteran level to begin with–are much more powerful than the traditionally minor Civ bonuses of “+1 to food production” to the extent that, in Sid’s own words, you’re supposed to feel as though “you can’t lose” picking any civilization.”
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Civilization Revolution Preview @ GameSpy
“It was a remarkably good feeling to look up after “just a few turns” and realize that our hour appointment had stretched out to just past two hours in those “few turns.” Although we’re holding off on our final judgment until we’ve spent more time with the game, our impressions of Civilization Revolution are almost entirely positive so far. This should be a treat when it hits later this year.”
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Civilization Revolution Preview @ 1UP
"Now military troops can earn new powers as they level up; they can gain powerful offensive and defensive bonuses; and they can even do a Voltron impersonation and join together to form super “army” units. “If you can figure out the right way to do it,” says Civilization Revolution producer Jason Bergman, “You can get ridiculously powerful units. That’s what Sid wanted…because it’s fun. He didn’t want all these small, incremental bonuses [for combat] like in Civ 4.”
http://www.civfanatics.com/gallery/files/1/civrev_031008_saladin_thumb.jpg[/img]GameSpot, GameSpy, and 1Up also posted their preview of Civilization Revolutions:
Origineel Artikel: http://forums.civfanatics.com/showthread.p...mp;goto=newpost