ComputerAndVideoGames.com has reposted a Soren Johnson interview from PC Gamer magazine. This interview is continuation of the Soren Johnson interview we posted about last Friday and is conducted by the same interviewer (Kieron Gillen).
Origineel Artikel: http://forums.civfanatics.com/showthread.p…mp;goto=newpost
In this part, Soren talks about influences, the future of games, why a Civ game based on Guns, Germs and Steel would make a bad game, and why he was attracted to work on Spore. Below is a quote:
Quote:
The one which stood out for me was Seven Cities of Gold. And I know there's a number of other people who say the same thing. At that point, we were so used to the repetitive stuff you saw in arcades, and here was this game which would create a random new world for you every time... when you were creating a continent, it actually took four or five minutes. It took so long your imagination was thinking… Wow! What’s going on inside my computer? And then it spits out this huge world for you to explore. The idea that there could be so much inside your computer, which could be so different and it wasn’t just randomly scattered. It looked intelligent… That really opened my eyes. |