PolyCast Christmas Special 2011: "Rockin' Around the Civvin' PC"

righthttp://civcomm.weplayciv.com/polycast/images/polycast_logo3.jpg[/img] Let the Christmas spirit ring. The 2011 PolyCast Christmas Special is now netcasting. "Rockin' Around the Civvin' PC" features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang in this all-listener generated topics of conversation.

The summary of topics is as follows:

  • 02m21s | Email #1

Answering Norman Ma regarding the effect of game speed in Civilization V and particular victory conditions.

  • 07m05s | Email #2

Responding to a message from Jason Hermsen who makes inquiries on a number of topics to Civ: comparable strategy games, adaptability of the franchise to other gaming genres (12m03s), preferred talent that would be new to its development (14m55s), minimizing warfare desirability (23m50s), and renewing the expansion vs. Downloadable Content (DLC) release consideration (27m06s).

  • 32m54s | Forum Post #1

From “Dale”, on the direction of the Civ franchise from its adaptation to the console to a presumed Massively Multiplayer Online (MMO) game.

  • 42m28s | Forum Post #2

From “eastkitton”, looking for the “most INTERESTING to play” DLC for Civilization V.

  • 46m06s | Forum Post #3

From “Alexander”, what an “ideal” holiday modification for Civ would be.

  • 49m33s | Forum Post #4

Select points from “MARDUK” on the pros and cons to a number of gameplay suggestions.

  • 60m03s | Forum Post #5

Addressing both a question and a request from “Tremonti”.

  • 62m50s | Forum Post #6

From “AwesoMe”, seeking the panel’s view on science as executed in CivV.

  • 70m36s | Forum Post #7

From “E_T”, on the “resurgence” of CivIV play as backlash to the state of CivV.

  • 78m30s | Forum Post #8

From “Mythdracon”, choosing and being specific about the most important “fix” needed for CivV presently.

  • Intro/Outro | Miscellaneous

Assorted season’s greetings, request to rate the show on iTunes and shoutouts to those in its live audience crowd, and renewal notices not just for this but all podcasts under the PolyCast umbrella.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; with a record-breaking 28 episodes and 3 specials comprising its fifth season, it has been renewed for a Season 6.

Sibling shows RevCast focusing on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay are also set to return. TC is to return for another 13 episodes beginning the same month as PC’s start, and RC to run for 6 episodes every other month beginning in February; MC is on hiatus until after the anticipated and expected release of Civilization V’s source code. PC’s next new episode is to be released on January 7th, 2012.

Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=449779&goto=newpost