The summary of topics is as follows:
- 04m42s | Multiplayer
Initial Civilization V multiplayer experiences leading to some Artificial Intelligence (AI) ponderings based on them.
- 11m03s | Concerns
CivV concerns considered shortly following release.
- 17m37s | Units (General)
General introduction to the game’s units and mechanisms, including seeing how one’s economy dominates manufacturing capability.
- 25m47s | Units (Ranking)
Ranking CivV Ancient and Medieval units on typical usefulness, from first through fifth; similarly considered Renaissance and Modern units, and then on Zones of Control.
- 33m59s | Cities X 2
The impact of Puppet cities and City States.
- 36m32s | Great People
The place of Great People in Civilization V.
- 39m29s | Diplomacy
First reactions to the game’s Diplomacy system.
- Intro/Outro | Miscellaneous
Context setting, and ignoring people on a certain social networking site.
PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.
Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=395816&goto=newpost