PolyCast Episode 103: "For What It's Worth"

righthttp://civcomm.weplayciv.com/polycast/images/polycast_logo.jpg[/img] Whatever you will are willing to listen for it. The one-hundred-and-third episode of PolyCast, "For What It's Worth", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew.

The summary of topics is as follows:

  • 04m42s | Multiplayer

Initial Civilization V multiplayer experiences leading to some Artificial Intelligence (AI) ponderings based on them.

  • 11m03s | Concerns

CivV concerns considered shortly following release.

  • 17m37s | Units (General)

General introduction to the game’s units and mechanisms, including seeing how one’s economy dominates manufacturing capability.

  • 25m47s | Units (Ranking)

Ranking CivV Ancient and Medieval units on typical usefulness, from first through fifth; similarly considered Renaissance and Modern units, and then on Zones of Control.

  • 33m59s | Cities X 2

The impact of Puppet cities and City States.

  • 36m32s | Great People

The place of Great People in Civilization V.

  • 39m29s | Diplomacy

First reactions to the game’s Diplomacy system.

  • Intro/Outro | Miscellaneous

Context setting, and ignoring people on a certain social networking site.

PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show ModCast focuses on Civ modding and RevCast focuses on Civilization: Revolution.

Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=395816&goto=newpost