Polycast Episode 176: "tied That Back Together"

righthttp://civcomm.civfanatics.com/polycast/images/polycast_logo.jpg[/img] Seamlessly chaotic. The one-hundred-and-seventy-seventh episode of PolyCast, "Tied That Back Together", is the first of three to be published in as many weeks for the third July in a row. Featuring regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-hosts Jon "CanuckSoldier" Ryder, Adam "Peachrocks" Ferguson and Travis "TravisATWA", first-time guest co-host Brad "Draginol" Wardell completes this panel. With a runtime of 59m59s, the summary of topics is as follows:
  • 02m18s | News

The previously rumoured, but unconfirmed, final two civilizations included in the upcoming Brave New World expansion pack for Civilization V are now official, leading to a reflection on the current status of the Civ series in general with a critique of the treatment and standing of multiplayer play (11m45s).

  • 20m29s | Miscellaneous

The logic of intellectual and practical Artificial Intelligence (AI), with tactical versus strategic considerations, is explored with a panelist with past and present experience with AI programming; then, dissecting an article on the development of BNW (33m53s), spotlighting Sid “Father of Civilization” Meier (42m31s) and deconstructing the fourth Question & Answer Brave New World development blog entry (51m23s).

  • Intro/Outro | Miscellaneous

Recalling a precursor-to-PolyCast production, stereotypically stereotyped references and speculating on future Civilization V development and potential CivVI peculiarities.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=500129&goto=newpost