- 02m19s | News
- 08m15s | Forum Talk
Challenging the state of war in Civ as being overkill far too often is followed by the case for nerfing Archery units when attacking a city (20m01s), forcing military unit retirement or upgrade from one game Era to another (30m37s) and a hotly contested exchange over whether or not Airports should constitute city connections (34m23s).
- 44m09s | Miscellaneous
A comparative, and at times contrasting, view on strategy game design from developers Firaxis Games and Paradox Interactive is weighed.
- Intro/Outro | Miscellaneous
Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=513233&goto=newpost