- 00m57s | Topic #1
Lack of modding capabilities in Civilization: Revolution (from Episode 08).
- 02m35s | Topic #2
Violent nature of CivRev multiplayer: perception or reality (from Episode 11).
- 04m54s | Topic #3
Pondering Settler movement from the unit’s starting placement (from Episode 22).
- 09m24s | Topic #4
The game’s quirky “Settler rushing” strategy (from Episode 22).
- 13m20s | Topic #5
Tactics behind abusing CivRev’s Aritifical Intelligence (AI) (from Episode 22).
- 17m28s | Topic #6
Being the first to research the Irrigation and/or Literacy technologies (from Episode 23).
- 20m23s | Topic #7
Enumerating the game’s gold mark milestones (from Episode 24).
- 24m14s | Topic #8
Recounting a game the panelists played for the purpose of this very discussion (from Episode 24).
- 27m32s | Topic #9
An embarrassing gameplay experience (from Episode 25).
RevCast is the second spin-off of the Civ strategy-centric PolyCast; the modding-centric ModCast was the first such spin-off. Unlike either of its older siblings, RC has no defined segment categories.
Origineel Artikel: http://forums.civfanatics.com/showthread.php?t=410343&goto=newpost