Rock Paper Shotgun has posted a very nice interview with Soren Johnson about the making of Civilization IV. Soren talked about the four things which Firaxis wanted to achieve with Civ4: accessibility, 3D, multiplayer, and modability. He described each of them in great details. Be sure to check it out!
By the way, in January they posted the first half of the interview which was not related to Civ4 but still a good read. You can read that part here.
Origineel Artikel: http://forums.civfanatics.com/showthread.p...mp;goto=newpost
Below is Soren’s response when asked about the Civ4 modding community:
Quote:
It’s been great. I mean, it’s always cool to hear people talk about how they liked Civ 4, they liked this part, I played some multiplayer… that’s cool. That’s the reason why we make games. But the coolest feeling is definitely going into the CivFanatics modding forum and to see all the cool stuff people are doing with Civ 4. Firstly, because it feels good we’re empowering their creativity. If they weren’t being creative with Civ 4, I’m sure there’s something else they’d do, but it’s neat to see they chose our format over all the other options they had for making cool and interesting stuff. And it’s also interesting because, well, when you do an interview or write an article, it’s not as if there’s a parallel games journalist who’s doing the exact same thing (well, maybe sometimes) and you finding yourself thinking, “Oh, I could have done this differently”. But when you make a game that’s moddable, this is what’s happening all the time. It’s existing in this survival of the fittest. If someone makes a really cool mod, you’re going to find out about it because people are going to be playing and talking about it. The Fall From Heaven mod is really cool and really impressive. It’s got its own forum now, its own wiki – it’s a big deal. A lot of the stuff modders have done, we’ve been able to role back into the game itself. We made the interface moddable, and there were some pretty big improvements we borrowed from the interface modders to put into the patches. Some of the best scenarios in Beyond The Sword were adopted from people inside the community. The Rise And Fall scenario is a great one, which is done by an Italian guy who Firaxis had a long term relationship with – we knew he made great mods, so showed him the game earlier and let him do some really cool stuff. |