The Three Most Important Moments in Gaming

MTV.com's Stephen Totilo has written an article describing the lunch meeting that took place at the Algonquin Hotel last Friday. During the meeting, Sid Meier was asked what he considered to be the three most important innovations in gaming history:
Quote:

righthttp://www.civfanatics.com/images/sidmeier_sm.jpg[/img]Someone asked him what the most important innovations in gaming history were. Meier should know, since he'd been making games for about two decades. I think the question came from a public-relations guy who was otherwise asking questions that somehow kept involving mentions of "Civilization: Revolutions." This one question, though, elicited a good response.

Meier stopped to think of three innovations more important than anything else in gaming history. The first he mentioned was IBM making a personal computer. Another was the development of “Sim City” and other games that encouraged construction, rather than just destruction. The third, Meier said, was Nintendo’s Official Seal of Quality, a 1980s stamp of gaming quality that he said helped counter the flow of bad games that had drowned so many previous video game consoles.


Besides that, Sid Meier and the gaming journalists also talked about Bach, popularity of Civ, Nintendo Wii, how gaming journalism has changed over the years, etc.
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